Latest News

Status Report 11 July 2017

Tuesday, 11 July 2017 16:15 Written by
Good afternoon Survivors, This week, the summer holiday is in full swing in Prague and Bratislava, which means that some of our developers are enjoying a well deserved vacation, while the others

Status Report 27 June 2017

Tuesday, 27 June 2017 17:32 Written by
This week, everyone's super busy with actual development work on 0.63, but Brian, Eugen, Viktor and Martin still managed to share some exciting bits and pieces - we're addressing our old development

Status Report - 13 June 2017

Tuesday, 13 June 2017 17:11 Written by
Good Tuesday Survivors, While all the players' attention is now turned to E3 in Los Angeles, we are at the office working hard on further updates. Brian will outline our decisions about

Status Report - 30 May 2017

Tuesday, 30 May 2017 17:47 Written by
This week, we're looking back at the release of 0.62 on Exerimental, outlining some of the issues that we'd like to see resolved before going to Stable (both visual and audio oriented).

Status Report - 16 May 2017

Tuesday, 16 May 2017 19:45 Written by
This week, Brian is addressing how walkie talkies in DayZ are the new server-wide chat. Eugen is touching upon the complexity of DayZ, as well as some of the recent tasks of

Status Report - 2 May 2017

Tuesday, 02 May 2017 18:21 Written by
Hello Survivors! Another beefy Status Report this week! Brian talks about basic vehicle goals for BETA, Eugen shares a story about one of our development decisions, and Peter and Mirek go more

Status Report - 18 April 2017

Tuesday, 18 April 2017 16:49 Written by
Evening Survivors! This week, you'll hear from our Creative Director Brian Hicks and our Lead Producer Eugen Harton - as the department leads are fully focused on catching up on their tasks

Cron Job Starts